Exploring Rotating Cube Rendered With Own 3d Engine
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- Most people think graphics require framebuffers, shaders, or GPUs. I went the opposite direction: VGA text mode (Mode 3).
- meant to be a
- Get the full course here https://www.appliedmathematics.co.uk/course/mastering-2d-and-
- Full video: https://youtu.be/BFZKSV2zieM.
- Turns out that HLSL likes a reversed colour... DirectX 11.
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This is a first test of my Rotating Cube - Rendered with own 3D-Engine Finally finished code for Hey guys, in this video I'm gonna explain simply how to make a
Just got my hands dirty with
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