Understanding Va3460 Embodied Interaction Puredata Lesson013 Reactivision Marker

Exploring Va3460 Embodied Interaction Puredata Lesson013 Reactivision Marker reveals several interesting facts. Marker

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  • ... so we're looking into this type of things we call the subpatch where we can create another
  • 02:56 - [rotateXYZ] 04:08 - X Y Z axis 05:27 - [metro] & [counter] 08:27 - animate the cube with [metro] & [counter] 11:06 - [send] ...
  • Particle System 1 : [part_head],[part_data],[part_source],[part_killold]
  • 01:16 - rotate XYZ 02:30 - [ pix_video ] -- [ pix_texture ] 05:15 - { shift } key + drag mouse.
  • Hack a keyboard + Connet a button and control the Pd programme.

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VA3460 Embodied Interaction - Puredata lesson012b [pix_mask] , [pix_image] 03:12 - [pix_dot] 07:25 - [pix_metaimage] 10:20 - [pix_lumaoffset] So welcome back to our P

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